Division of Art, Music, and Physical Education

Mao HASHIMOTO

  (橋元 真央)

Profile Information

Affiliation
associate professor, Division of Art, Music, and Physical Education, Osaka Kyoiku University
Degree
修士(教育学)(大阪教育大学)
博士(学術)(京都工芸繊維大学)

Researcher number
80804153
J-GLOBAL ID
201801001054429155
researchmap Member ID
B000296561

Research History

 1

Papers

 11
  • 濱上卓磨, 川本康貴, 川北泰広, 橋元真央
    電子情報通信学会 ネットワークシステム研究会 信学技報, 280-285, Mar, 2023  Peer-reviewed
  • Mao Hashimoto, Takayuki Shishido
    Creative Education, 13(09) 2929-2943, 2022  Peer-reviewed
  • 宍戸隆之, 橋元真央
    人間環境学研究, 19(1) 51-58, May 24, 2021  Peer-reviewed
    The purpose of this study was to clarify whether children’s motor competence will increase by endurance running in physical education classes using ICT. The heart rate (HR) during endurance running was measured using a wristwatch-type HR sensor (P360 manufactured by Polar) for 23 fifth grade elementary school children. The endurance running took place at 60% HRmax (114-133 bpm) and 70 % HRmax (133-152 bpm), each of them performed four times for a total of eight times. The HR value for each person (the background color of the displayed numbers change depending on the HR value) was displayed on the projector so they could be shared throughout the class. Before class, the children understood the effects and meanings of reaching the target HR. After endurance running, the children answered the rate of perceived exertion (RPE), Feeling Scale (FS), and motor competence questionnaires. The children performed a t-test to determine if there was a difference in the average values of HR, RPE, and FS, depending on the target. In addition, the mean value of motor competences was analyzed by using a repeated measures one-way ANOVA. As a result, the HR mean value when the target was 60 % HRmax (114-133 bpm) was 135.4 ± 12.86 bpm, and the HR mean value when the target was 70 % HRmax (133-152 bpm) was 145.8 ± 7.26 bpm; there was a significant difference between the two. The RPE was 1.94 ± 0.79 and 2.53 ± 1.13, also exhibiting a significant difference. No significant difference was found in the FS, and the children did not have negative feelings due to the difference in goals. As a result of analyzing the variance, there was no significant difference found between the mean values of motor competence; however, the value on the last day was the highest, and indicating a possibility that the children’s motor competence increased. In addition, the score of motor competence was higher than the score of some previous studies, so it is possible that the practice conducted in this study served as a practical class to enhance the children’s motor competence. Therefore, in the endurance running class of elementary school, it is presumed that learning activities using ICT are effective in enhancing children’s motor competence.
  • Mao Hashimoto, Takayuki Shishido, Satoru Kowa
    Creative Education, (12) 999-1010, May 24, 2021  Peer-reviewed

Misc.

 1
  • 野村 照夫, 川端 悠郁, 橋元 真央, 来田 宣幸, 権野 めぐみ, 小谷 諒
    日本体育学会大会予稿集, 70 258_3-258_3, 2019  
    目的:13-15歳のアーティスティック・スイミング選手の演技を時空評価し、その特徴を明らかにすること。方法:第22回13-15歳ソロ・デュエット大会(2019)のフリールーティンに出場した20名を対象とした。デジタルビデオカメラをスタンドの側方上部に設置した。演技状態属性とイベント発生時刻、水面上の2D-DLT法による2Hzの移動軌跡を求めた。さらに、競技得点と各変数の相関係数を検討した。結果&考察:離陸からの演技時間は135.8±5.5secであった。演技時間のうち、表現時間は97.4±10.3sec、顔浸漬時間は92.5±6.0secであった。演技時間と実施点に負の相関が認められた(r=-0.46, p<0.05)。垂直位演技時間や上半身演技時間にも同様な関係が認められたことより、頭を上にした演技時間が短い特徴を有するといえる。爆発的な短時間のブーストが高得点に関連すると考えられる。総移動距離は53.5±6.8mであった。プールパターンの横方向中心(12.5±1.1m)と合計点に有意な正の相関(r=0.47, p<0.05)が見られ、実施点、芸術点、難度点ともに同様な関係が認められた。したがって、競技力の高い選手はプールを広範に使う演技構成をしているといえる。

Presentations

 9

Teaching Experience

 22

Works

 2

Research Projects

 11

Social Activities

 10

Media Coverage

 3